Is it meaness or shear stupidity -- MB Pricing
I'm on Exodus and curious why people do this:
1. List items at 1 gil (very widespread across many item types)
2. Wide variance in HQ item pricing; for instance, most HQ Toadskins listed at 550 gil and above -- then some knucklehead lists them at 150 gil.
What gives? Have mean-spirited players purposely determined to ruin the marketplace for lower level players; or, is it just ignorance and being too lazy to check prices?
Totally curious why this happens and what, if anything, SE can do to unscrew the economy. Coincidentally, I'm convinced this screwed up economy contributes mightily to continued RMT issues.
My suggestions:
1. Prices are blocked such that they cannot be set lower than what can be achieved from selling directly to an NPC.
2. Prices are additionally blocked such that they cannot be set lower than 10% below the average of all similar items (differentiated between NQ and HQ).
I'm just tossing these out as a starting point. Interested to hear other ideas -- or maybe you're one of those people who don't believe there's even a problem. Be nice, please :)