In-game texture screwed up?
I noticed a discrepancy when I was looking at the chocobo banners on both my desktop and my alt on the laptop. What struck me as odd was that it looked much worse on my desktop, which had the settings on the highest, instead of just standard on the laptop.
I took some screenshots for comparison:
High:
http://img163.imageshack.us/img163/2199/highv.png
Standard:
http://img16.imageshack.us/img16/3153/standard.png
Only difference between the two was the Texture quality setting, everything else is the same:
1920x1200, 8x CSAA, General/Background draw @ 8/5, Shadow @ high, and Texture filtering on Highest.
edit:
other people in my LS was able to replicate the issue, so it's not just my system. As the menu icons and things like water in river/lakes still looks better under the High texture quality setting, I'd venture to guess that the problem is likely limited to the chocobo and the banners, maybe someone accidentally mixed up the texture file for it?