Misleading/wrong color for Immortal Flames in Seal Rock (Seize)
Date & Time:
Always/Any time
Frequency:
Always
Character Name:
Baron Eduardo
Race:
Roegadyn
World:
Goblin
Class/Level:
Any / lv60
Area and Coordinates:
PvP Map Seal Rock (Seize), any coordinates
Party or Solo:
Party/Alliance
NPC Name:
None
Monster Name:
None
In-Game Time:
Any
Steps:
Detailed steps on how the issue occurred.
1. Join Order of Twin Adders or Maelstrom as your Gran Company.
2. Unlock the Frontlines PvP map "Seal Rock (Seize)"
3. Queue for "Seal Rock (Seize)" and wait for DF to pop
4. After the match has started, make sure you or any party/alliance member is near anyone from the Immortal Flames Gran Company.
5. Press the appropriate button to open the map.
6. Observe that your party members are marked as blue dots, just like the Immortal Flames ENEMIES are also marked as blue dots on the map.
This gives members of the immortal flames an unfair advantage, since they can quickly see if one of their occupied allagan tomeliths have red (maelstron) or yellow (adders) dots, which is not true for the other 2 Gran Companies.
Also, newcomers to pvp might think they are running towards party members for support/heals, but in fact are running towards the enemy, just to feed them easy kills, which aggravates the fact even further.