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TP drain bug
This has been posted elsewhere, but definitely deserves to be in the bug section.
The new claiming system causes the game to fail to understand whether or not you are actually in combat, when multiple enemies are being fought. I and others have experienced this in the Beastman strongholds; surrounded by many mobs, flailing away at them, and your TP is CONSTANTLY draining. At first I thought it was some debuff the beastmen were dropping on us, but there was no icon or anything. It makes it extremely difficult to complete the battles.
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Greetings Cycloptichorn!
I have very sorry to hear of your TP is constantly draining. I would be more then happy to submit this for you, however, I would like to ask that you please give us some additional information on this matter. Please fill out the template below to the best of your ability. While some of the information may seem irrelevant, it is always best to have as much information as possible. Once filled out, we will submit this for review for you!
Thank you for your time and apologies for any inconvenience!
GM Bublex
Platform:
ISP:
Type of Internet Connection:
Internet Connection Speed:
Date & Time:
Frequency:
Character Name:
Race:
World:
Class/Skill Rank:
Physical Level:
Area and Coordinates:
Party or Solo:
NPC Name:
Monster Name:
In-Game Time:
Steps:
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<*Add more steps if necessary.>
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No problem.
Platform: Windows 7
ISP: Comcast
Type of Internet Connection: Cable
Internet Connection Speed: Quite fast
Date & Time: Since the 1.19 patch on 10/4
Frequency: Frequent
Character Name: The Cyclops
Race: Roegadyn
World: Besaid
Class/Skill Rank: r50 GLA
Physical Level: Haha, time to take this off your trouble ticket!
Area and Coordinates: Beastman stronghold near Broken Water
Party or Solo: Party
NPC Name: none
Monster Name: Beastmen
In-Game Time:
Steps:
1. during battle with multiple mobs, when one starts 'returning to their area,' your TP starts draining as if you no longer were in battle, even if other mobs are still engaged. This makes it very difficult to finish the fight with other mobs.
2. It's very difficult to predict when the TP will stop draining, makes it hard to get off high-level WS such as Riot Blade.
This was a very, very frustrating thing to have happen while surrounded by 5 beastmen.
Thanks!
The Cyclops
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Greetings, Cycloptichorn!
Thank you for providing the information that Bublex requested. I have made sure to submit all of your information to the development team, and they will make sure to thoroughly investigate this matter, based on your report. Unfortunately, I cannot guarantee that a direct response will be posted on this thread, but I do recommend checking here or here for any details regarding the development team's investigation. Thanks again for your report!