Why are DPS so upset about tanks coming close to their DPS?
I mean this honestly.
I've seen a lot of...shall we say upset players who make it very vocal about their displeasure that tanks can come within 25% of the DPS of an actual DPS, and apparently think DPS should only be able to do, say, 10% of a DPS (See: Tera).
Why? I mean this as a honest engines question, a tank doing more damage not only encourages more people to tank since it's funner, but it also speeds up the run overall. And if there's still a 25% gap, you're still not going to bring a extra tank over a extra DPS, so what's the problem?