Am I really responsible for the ideal newbie experience?
Hi folks,
Just wanted to get some other tanks to weigh in on this anecdote. I ran Sastasha Seagrot the other night for a new member of our FC. He was ready to run it and one of my FC healers volunteered to join him and said they needed a tank. I was on, so I offered to run it with them.
I gave them a full clear. I marked tarkets. I provided feedback to our new member one time, letting him know he ought to focus on the targets that I mark. I explained the (minor) mechanics of the second and third boss fights - first is just tank and spank. It took about forty-five minutes and my explanation of the third boss was a bit rushed because a) it's kind of hard to explain to brand-news until you've done it and b) I had pressure at home to have started dinner about fifteen minutes prior. We killed the boss and did have a bunch of adds, but still burned him just fine with no deaths. I bowed, ran out, and went to make dinner.
Now I'm getting a complaint from my healer that I "rushed" his first dungeon experience and didn't explain enough to our new guy. This blindsided me because it was a perfectly fine, full run. I don't really get what she felt was rushed about it.
As a tank I always do my best to make sure sprouts have a good run. But I also try to keep things moving for veteran players. I don't have downtime between pulls but I wait for mana, etc. But is it really our job on top of everything else to make sure that people have an "ideal" time? I feel like if I'd spent more time on the keyboard we could have been there an hour or more.
tl;dr It's hard for tanks to please everyone. How to find a happy medium for noobs?