Paladin TP Issues Compared to other Tanks - Working as Intended?
In order for the Paladin to maintain the threshold of DPS for Alexander Savage, in Shield Oath, the typical rotation is FoF -> Goring Blade Combo - > Halone Combo - > Royal Authority and keeping CoS and SW on cooldown.
Doing this usually nets high damage but we are quickly deprived of TP much faster than a Warrior and somewhat faster than a Dark Knight. Unless we are being given Goad or some TP assistance through other means this can't last for long.
Further, I am wondering if this is even "natural" for a Paladin. Going off the Q&A Thread for Live Letter XXIII I read from Bayhone, the community rep,
"Paladins are specialized in defense so their damage output is a little bit lower. "
Does this mean that this rotation we're trying to upkeep is unnatural for a Paladin in shield oath? If so, where does that leave us for Savage Alexander and other hardcore content. I feel like we need some sort of buff or way to keep this rotation going for a respectable period of time.