Discuss.
They can't be raising the level cap right? My guess is that they want to make harder synths for 'end game' gear.
Oh, im referring to the lodestone recipe section (good work SE, it looks nice now, I like the search function)
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Discuss.
They can't be raising the level cap right? My guess is that they want to make harder synths for 'end game' gear.
Oh, im referring to the lodestone recipe section (good work SE, it looks nice now, I like the search function)
I don't think all of those recipes will be able to be used immediately. I think the cobalt gear in the dats is for like lvl 68...
i suggested a while back that there should be recipes in this range even if we arent in the range ourselves
it serves a few purposes
1) leveling, you dont have to rely on recipes that diminish all the way to 50, as it has been, a recipe to grind on is usualy higher then you...except when you finish to 50, but making even higher recipes then the cap, you make it possible to keep higher exp all the way to cap itself
2) challenge recipes! just cuz your 50 doesnt mean you have it easy, some recipes may still be very hard to make and have a risk! before, you could make everything in the low to mid 40s, but now, when you may be requires to be 50 just to attempt something, being 50 will hold more value.
and im sure its easy to add on to this
They will indeed be craftable but possibly a bit more difficult, which is fine. I'm just excited we finally get some neat items that the npcs have.
Oh sh!t, we are totally getting a level cap increase!?
If not then we won't be able to repair 56-60 gear.
Am i wrong??
Yoshida was talking about implemnting G6 Dark Matter...does that mean I get Grade 6 logging points!? LOGGING WONT BE SUCH A PAIN NOW!?
Rosewood man.
I still have 12 from before they got removed. Also got 1 Ebony and 12 Spruce but they not on the new list.
Didn't they once say they would be raising the level cap annually?