There, now its useful and fits into my rotation. Thank you.
Printable View
There, now its useful and fits into my rotation. Thank you.
I second this! This would make it actually useful to use it, especially in Enochian.
Agreed. While getting used to the adjusted Enochian rotation, there have been a few times where I almost had it fall off (actually did fall off towards the end of B4) due to using a TC proc.
This AGAIN goes back to one of the underlying problems and requested adjustments to the current BLM Enochian rotations: Increase the duration of AF and UI to 12 seconds!
They'd have to revert the Thundercloud changes and probably nerf some other potencies if they did this, since it would be an extremely hefty DPS increase as it is, and would have been even before the Thunder buffs. I'm never in favor of changes that produce big DPS buffs to classes that don't need DPS buffs, so I don't think this has any chance of happening.
It has a place in the rotation already
Especially with the Enochain fix. Worst case realistic scenario is using the proc causes you to cast 2 F1s instead of F4s. The issue is BLMs thinking they have to do four F4s in every AF phase. The ones I see doing this in Alexander PUGs are the ones that do less damage than the offtank.
It has already been OP since 3.0 as an opener: Snapchat > Thunder one mob > Thunercloud III different mob
It would be need to be nerfed to be off GCD.
I really despise the buff to the thunder line. It added yet another layer of complexity to what was already the most tricky DPS class.
The only good thing I can say about it is that, when you pop one of those thunderclouds that should have left you time for a blizzard IV (but then you get hosed out of it by RNG) - well, at least your DPS won't be quite as pitiful while you wait for Enochian's CD.
Instead of band aiding thunder i would prefer they actually fix the rotation so it isn't a clunky not fun to play disaster that makes you want to put your head through a wall every time you get targeted with orange poop puddles or sucked into a pipe to kill a trash mob with a tank.
I'd also appreciate it if losing enochain didn't reduce my maximum potential DPS by about 30% for 30 seconds which seems significantly higher than all the other DPS jobs have to deal with.
After savage A1 last night I'm throwing in the towel and just rolling SMN for savage Alex like a lot of other BLMs are. The issues I see with BLM are much deeper than just fixing with a simple potency increase that is tied to either a forced use of sharp cast or a low percent proc chance plus having to check for dot clipping while maintains your situational awareness of two timers.
It's not so bad.. at least our GCD isn't 2.47 secs or longer.