[Suggestion] Tier 2 Guildhest
I was reading an article on reddit about end game and how people are expected to "know" the fight before actually doing it. Whether right or wrong, it's here and has been for a long time now.
Guildhest main goal was to teach new player various mechanics of combat. It's time to take this to the next step.
Simply put, a month or so after new content comes out, add new guildhest that teach players specific phases and mechanic without using the actually fight. Use normal monster in normal areas but have them act out the phase in lesser degrees to teach players the fight.