I stole an idea from someone in my FC. "/Facetarget" helps alot when being a caster dps, and I add to all of my abilities. It lets you continue facing a moving target without interrupting your casting. Give it a try. :P
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I stole an idea from someone in my FC. "/Facetarget" helps alot when being a caster dps, and I add to all of my abilities. It lets you continue facing a moving target without interrupting your casting. Give it a try. :P
This only faces it once right? So a target strafing past you would require repeated presses.
I've seen that my character is continually rotating when the boss is strafing, but that's probably because being a blm I decided to add the line to any of my abilities that use a casting bar. The only time my cast is inturepped is when the enemy does a sharp turn or jump behind you.
You can change what your control stick button presses are mapped to. So instead of having R3 be first-person view, I changed it in the options menu to face the target. Casting a spell automatically makes me face a target in the first place, so I just press R3 if the target begins to move past me.
On PC, I have F mapped to facetarget so if I need to face the target during a cast I just hold F. I'd rather not add another icon to my already cluttered hotbar just for something I can do with a keybind.
i just press F once (face target hotkey) whenever im targeting a moving target. never had issues with canceled casts like that
You can also hold down the right mouse button if you're on kb/m. You can freely rotate yourself without interrupting a cast.