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Quick Turn 9 Guide
As I believe turn 9 to be the most difficult turn out of coil, I wanted to provide a quick guide to be referenced by those still looking to complete it.
Thanks to MTQcapture for their video guide for Turn 9
https://www.youtube.com/watch?v=K_lnPoQNu7w
Accuracy:
Tank/Front: 515
Physical DD/Flank & Summoner Pet: 491
Caster DD: 470
Note: Pets hit by lunar dynamo will heal the boss. Please place pet with melee damage dealers behind the boss; alternatively, be mindful and move the pet when lunar dynamo is coming.
Golems/Meteors: 3/3/2 method per the diagram below (courtesy of Freakindon) for meteors between golems. I find this is pretty forgiving for learning parties. A and C placement can be tweaked slightly to prepare for heaven's fall transition.
Please watch video above for elemental dance guide.
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Dive bomb placement: Look north just after stacking on the completion of the 3 supernovas in phase 4. Rotate camera clockwise until you see both dragons. The first marker placement (alpha) is placed between these two. Keep rotating camera past the second dragon until you reach the third dragon. 60 degrees around the "arena" beyond the third dragon will be the placement of the second marker (beta).
Full Dive Bomb Guide: http://encore.guildwork.com/forum/th...divebomb-guide
(Courtesy of Encore)
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Feel free to message Aquase Beleren or reply to this post with questions.