Dark Knight ability names
http://game.watch.impress.co.jp/docs...26_703328.html
http://dengekionline.com/elem/000/001/056/1056760/
Stances- Grit: 20% Damage Mitigation, Increased Enmity Generation, 15% Accuracy Bonus, Decreased Damage (Similar to Defiance)
- Darkside: % Damage Increased, continuous MP consumption. Cannot use Ballad/Machinist Regen to restore MP whilst in Darkside
Combos
Hard Slash ── Spin Slash ── Power Slash
└ Siphon Strike ── Soul Eater
└ "Delirium Blade" デリリアムブレード- Power Slash: Enmity Bonus
- Siphon Strike: MP regeneration
- Soul Eater: HP Absorption for the amount of Damage Dealt whilst under Dark Arts?
- Delirium Blade: Grants a debuff on target
Other Skills- Dark Arts: Strengthens the effect/potency of specific Weapon Skills and a large MP consumption.
- Unleashed: AOE Enmity Generation, like Flash. MP consumption.
- Unmade: Single Target Enmity Generation. MP consumption.
- Abyssal Drain: HP Absorption, like Soul Eater, whilst under Dark Arts.
- Dark Mind: Damage Mitigation ability. Effectiveness increases whilst under Dark Arts.
- Plunge Cut: Leap/Gap Closer. No "weapon throw" skill.
- Living Dead: Holmgang equivalent skill. Unable to die for 15-20s, even if you reach 0 HP. You must be restored back to 100% HP before skill wears off, otherwise tank will die. Once 100%, buff will automatically fall off.
EDIT:
http://www.famitsu.com/news/201505/30079773.html
Additional Skills- Shadow Wall: Defensive Cooldown
- Blood Price: Regenerates MP each time you're hit
- Scourge: A DoT Weapon Skill
- Salt the Earth: AOE DoT on the ground, like Shadowflare
- Low Blow: Stun
- Unnamed Skill: Buff Placed on Ally, if they die, you get 20% HP and 20% MP restored