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Repair Multiple
So you can repair all the gear you have equipped, and people are suggesting a "repair everything" addition, but the issue I'm having is, not all my gear is wearing at the same pace. While leveling, you get a new piece of gear as often as every level 40-50, and all of it is going to be at different durability.
What if I don't want to use Dark Matter on everything at 95%+, but I'm in combat, and all of my accessories are broken? And if you've ever ground FATEs in Northern Thanalan, you have experienced this (unless you pay Gil for repairs like a scrub ;D). The repair interface is so clumsy and rigid anyway, it's due for an overhaul. All I'm asking for is a little check box next to each listed item, and a Dark Matter consumption confirmation, like with repair all.
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Seems like a bit much just to save a little bit of gil (in the form of dark matter). I don't really remember doing very much repairing before 50, but I suppose I must have. Just seems like by the time something was near broken I upgraded it. They did kindly allow for 199% durability through crafter based repairs (and on any job all at once). Since that update I've had no issues at all, but I suppose there is always room for improvement.