http://i.imgur.com/eFaZssR.png
In the forbidden land known as PVP.
Add this after a wipe/clear of an encounter. It doesn't give exact numbers per second, but you can definitely see who needs to step up their game if you can compare two side by side.
http://i.imgur.com/eFaZssR.png
In the forbidden land known as PVP.
Add this after a wipe/clear of an encounter. It doesn't give exact numbers per second, but you can definitely see who needs to step up their game if you can compare two side by side.
mnk, your dps was lowest on that last try
mnk, "yea, I was marked 4 times in a row, went almost 30 seconds without GL stacks"
"sorry, but we gotta kick you"
mnk, "..."
What is with this sentiment that others must be judged by some manner of metric. HP, iL, DPS... I just don't get it. So the Monk could keep Greased Lightning going for the whole fight, did they at least hit the target in a consistently persistent manner? Did they avoid the avoidable damage? Did they get anyone else killed? No, then what's the problem? Seriously, we don't need any kind of peer accessible metric, at it will serve is to feed egos and damage groups.
It's not about SE's capabilities why this is not implemented. A DPS meter will cause too much drama.