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Just frustrated
Originally in Ballista you fought in Jugner Forest, Meriphataud Mountains or the Pashhow Marshlands. Each area had a fight between just two of the three city states. It was Sad d'Oria vs Bastok, or Windhurst vs Bastok, or Windhurst vs Sad d'Oria. Everything was fine until the minimum number of participants could not be found to start the match. Players would show up to a herald to join, and sometimes they would not make it in time, or lack the funds to sign up, or not be a member of the nation participating in the match. This happened more often than not. And so quite a few matches were never started because of silliness. The players and the developer, Square Enix, quickly realized this was a problem. So the developer, Square Enix, relaxed restrictions on who could join the match. They added a guest period where anyone could sign up regardless of what nation they pledged allegiance to, and they did this fairly early in Ballista's lifetime.
HINT, HINT Square Enix.
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Is this about PvP?
O.o
/shrug
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SE is trying really hard to avoid this kind of solution. Not sure why, but they are.
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Let's focus on one thing at a time first. How about they do something about the erratic queue times. Separating 24 from 72. THEN we can work on the number of people not participating.
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It's always going to be erratic, as long as we have restrictions in place on who can whom a party can be composed of. Something so gamebreaking was addressed early on for Ballista, but the impact on Frontlines we're feeling from this just gets worse and worse and worse. And people are giving up or playing less because of it (I sure am) which adds to the downward spiral.