After a 9 month hiatus....
It has been over almost 9 months to the date since I last subbed to FF14 with me being glad to have returned doing all the new content with the addition of the Golden Saucer with hopes of a brighter expansion in the distance. But I will say the one factor that still bothers to this day is the fact that FF14 still relies heavily on RNG. And I am not talking about RNG based of effort, but RNG based on pure slot machine mechanics I first wrote about 10 months ago when Atma first came out. At least the light at the end of the tunnel is that it seems that SE is heading in another direction in regards to main hands and how they are being attained without having a huge grind fest of content players have beyond leveled past 10-15 levels from 50. I know, alot of people are going to say that Atma was always fine but I never believe any form of gear should be based solely on luck and not at all on skill. I til this day will never complete the Atma quest line for the sole purpose of time consumption since theres is already to many other ways to get a mainhand that is either better or equal to. That being said, my hopes with Heavensward coming out is that we get a new type of gameplay as many have suggested of a stacking RNG effect which may or may not happen but here is to hope that SE finally fixes this one annoying aspect of the game!
To all that I may offended in the past with my posts and comments, I wanted to convey my dearest apologies for my behavior but I still believe that a system like Atma in which it is based on pure RNG and time consumption of content way lower than max level never belongs in any MMO and never should and that opinion will never change. I do not mind long grinds, but I want something to show for it other than one person attaining a item faster than another based on pure luck....not effort!