It doesn't matter how good of a DRG you are.
You will always be considered a 'second pick' to Ninja's and Monks. And this is slowly starting to grate my nerves a little.
I see a -ton- of really good players who join parties, only to be talked down to. "don't worry, the dragoon will tank the ground for us" is uttered before the runs even start. If a dragoon dies, it's "To be expected" and "Their natural state."
Why the heck is this? I played FFXI as well. I knew the loldrg stigma of having to build TP for one powerful pentathrust, or losing your wyvern pet easily. But this continued trend continues to baffle me.
Slowly, as I've geared my DRG more and more, I've started to realise exactly what it is.
Even some of the worst-played Monks/Ninjas will still be competative with an extremely well-played Dragoon. This is becuase Dragoon's sustained damage is weak, and to top it off - dragoons' DPS is never prioritized as MNK's dps is.
Even when a DRG can prioritize their DPS, they still have MNK's and NIN's who don't push their maximum potential who can DPS on-level with them. When going all out, food pots and all.
So is the DRG class too weak right now? It's nice for Burst Phases and pumping out numbers in a short period of time, with one of the highest spikes of the three melee DPS. It's survivability of physical mechanics and takign threat with Keener Flurry is pretty nice for survivability pushing in weaker content. And their jumps add a level of diversity and gap closing that the other classes don't have. But the big thing parties focus on will be their DPS, not their utility as an independant class for their own DPS.
A combination of social stigmas mix with the underperforming job as a whole. And ultimately, this means that it doesn't matter how good of a dragoon you are - you'll always be considered a lesser DPS than any other job out there.