Anyone else get slightly frustrated about pugilist range issues due to our tiny range coupled with the increased size of mobs?
I have to practically stand inside certain mobs to attack them and this causes some additional issues such as when mobs lunge to attack me; they end up behind me briefly which makes my character turn around and then turn around again when the mob goes back to its normal position, which is kind of disorientating.
Then I have issues with evade counters. When I use my counters I prefer to watch my character and the "evade" text rather than the chatlog. This can be difficult when I'm that close to the mob AND the chatbar help text is constantly taking up half the screen.
For the final little ramble...there's also a problem with hitting moving mobs. Tiny range + mob size + lag = I cannot hit a moving mob. It's annoying when the mob runs from me in a leve with just a sliver of hp left and I'm running right behind it (my face in contact with its fleeing ass) but can't smack it with a flurry. This is more a minor problem since I guess it could be intentional but if it isn't then there's always seismic + throwing.
Rant done! Just wondering if anyone else has same issues since pugilist is my favourite class but these little annoyances can kill my enjoyment sometimes.
