More Ideas for Devs - Dungeon idea
Hello once again everyone!
I have another idea that could help dungeons and wait times.
Basically dungeons are normally done with 4 people.. we know that
but what if we could make it so each dungeon can take up to 5-8 players and according the the number of players... increase mob difficulty.
again I used the example of Diablo 2.
the more people in the world.. the harder the mobs get.
it will still be one tank & healer per dungeon run, but it can take more DPS.
what do you guys think?