roulette idea for the devs
I don't know if i am the only one thinking this, but the high level roulette is getting way to big.
I think it may be time to split the dungeons in the high level roulette into more roulettes.
high level: beginner
high level: novice
high level: adept
high level: basic
high level: advanced
it doesn't have to be split up in that many ways but i think you get the idea. you could just split them into 3 and that way people could have a roulette they can run as they earn their gear to progress farther.