Is SE at least looking at the issue for 2.5? It really is frustrating knowing that i cannot reach optimal dps due to this annoying lag.
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Is SE at least looking at the issue for 2.5? It really is frustrating knowing that i cannot reach optimal dps due to this annoying lag.
I think I know what you are saying, where you click 3 mudra, as you go to execute the move.
You do the second mudra instead of the 3rd happened to me a couple of times.
I just slowed down while executing my moves
i know how you feel, mudra lag killing my DPS
Yeah pretty much. Especially for australians (internet isn't fantastic down here) it really limits how much dps we can do.
I'm not saying it's THE problem. I'm just saying it is is pretty noticeable on aussie connections.
Last I heard, it was dismissed by the devs saying there was little more they could do to fix the problem. Even at 150 ping, mudra lag can sometimes be unbearable.
"Jin - Chi - Ten - Huto-! Wait, why is it showing Katon? Ok, guess I'll just throw down Doton and cry without Huton for 20 seconds."
Or my favourite: Suiton animation goes off, then game decides it never actually landed and switches to bunny after I use my next GCD.
working as intended :P
If they cant fix the lag, would it be too problematic for them to remove the Mudra failure from using another skill? That way you could do, for example, Jin - Chi - Ten - Spinning Edge - Huton. Being able to use the ability without screwing up the Mudra would allow you to cast the appropriate Ninjutsu without lag screwing it up. You would still fail if you put in an incorrect combo (or just suffer the consequences of the wrong Ninjutsu).
It isn't really a fix, but it would alleviate some of the annoyance of having to basically force yourself to slow down just to get the abilities to work properly.