Improvement too -tanking-
I firm believer that game should be fun for everyone. I strongly believe tanking should also be fun experence for all. so I feel improvements should be added to both the warrior/paladin here we go
Fast Attack/heavy cleave - also increases enimity
Foresight/Rampart = Also increases everytime your character is hit
Flash/Overpower = Enimity is increased
Flash - Applies additional Damage-over-time effect that stacks with scorn
Overpower's = range is increase's and radius
New Abilities -
Rightious Charge - Gladiator bucks up her/his sheild and runs as fast bullet to target then hits all nearby targets with damage adding stack of threatening presense
Berserkers Rush - Maruder rushes togethers the targets striking all targets in cone 3 times' applying a stack of threatening presense
Threatening Presense - decreases everyones but the tanks enimity by 7% and increases your your enimity by 5%. this stacks up 3 times and last up 30 seconds
I know we all done fine job of tanking but think the tanks need some love we shouldnt make it so damn hard too
Paladin - Heal - Heal's Paladin causes massives about of enimity - heal strengh is based on vitality