It's not like Sunday is my day off and best opportunity to play or anything. What I want to say right now would get me banned so I won't, but I'm thinking it really really hard.
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It's not like Sunday is my day off and best opportunity to play or anything. What I want to say right now would get me banned so I won't, but I'm thinking it really really hard.
Damn that sucks. Cause this weekend there is apparently an all weekend party at maelstrom OP and all adders and flames are invited.
I'll do my best to come and join in on the fun as soon as I can get there.
Have the community reps said anything about this? It's been going on for ages now and it just gets more and more annoying... I'd cross my fingers 2.41 will address it, but I know better than that.
They haven't said a word... apparently there's nothing that game-breaking about PVP where individual conflicts can be won or lost based on who disconnects when. And it screws with your cooldowns... swiftcast to re-summon in battle, aethyrflow, etc.
2.41 did nothing, surprise surprise, and still no dev response.
I could probably tolerate the pathetic way PvP content is handled in this game, if it actually functioned properly.
A disconnect (and bleedin' queue to log back in) every other game... Bloody Hells, fix this shit already SE, it's beyond ridiculous at this point...
They said it was due to ddos attacks http://na.finalfantasyxiv.com/lodest...c98757b05b88f3
This happens to me as well and only during frontlines. It's like 2 or 3 times every match.
Happens to me all the time in frontlines too. Am able to log back in asap though no delay in kicking me off.