What are the cooldowns for each job?
I plan on making some macros and I want to know which skills...
- only work on the player
- have a cooldown
- buff stats (like Raging Strikes, or Foresight) boost damage/defense/healing/speed (like Swiftcast/Convalescence/Divine Seal) or generally apply a buff.
I;m discounting skills like Shield Oath, Cleric Stance, Kiss of the Wasp or Defiance as the skills I'm looking for are timed. I'm also discountign Swift because that's too generic and could mess with the cooldown macros