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Can RECLAIM be made 100%
Can Reclaim be made 100% using Steady Hand and if so when would you need to have it applied? Right before you break synth or before you hit Reclaim?
Or can Reclaim not be made 100%. I'm asking cause trying to make the new Mastercraft turn ins and seems I don't reclaim as often on those as I do on the other 3 star crafts. I be lucky if I hit 50/50 on them. Costing me alot of the Demimateria's to boot.
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I've been working on various crafter books since the patch. I've attempted at a bare minimum 100 synths. I've probably only actually completed 12. For all that I break, I have reclaim up. Just by nature of the rotation I was using, about 50% of those had SH up when reclaim was used. Still saw breaks. But I'm seeing them at about 90%.
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Making reclaim 100% would make the whole HQ system worthless, as it would make it possible to 100% guarentee HQ.
I.e. people kep reclaiming till they know they'll get 100%.
90% for reclaim is about ideal.
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Yeah, if Reclaim was 100% guaranteed, any expensive synth we'd just automatically hit Reclaim as first key on any rotation (OK, maybe second after Comfort Zone)
Side note, I don't even have my Supras, I also Don't have Reclaim. I bought enough Fieldcraft 3's to do 8 Reinforced Darksteel Wires, and crafted all 8. I got 5 NQ, 3 HQ. (Couldn't believe how perfect that turned out)
I did the same thing last night for Darksteel Hooks. I forgot that my bsm doesn't quite have as good of gear as my ARM, and I broke a couple >.< >.< (FC3 are 50K each, so I busted 200K for being a noob and not watching my CP+CS2 Progress) but I'm now at 4 NQ 2 HQ. Once some stuff on the Market BOard sells and I buy a couple more, I'll be hopefully right back @ 5 & 3.
Too bad I only have 1 Mastercraft Demimateria, and I'm going to use that to get Artisan feet. Mastercrafts go for 700K on Ultros atm. Joy.
Anyway, if you weren't using Reclaim, you might be HQ'ing more. Food for thought.