So Parry is great in t10-12.
Okay, so not 'great.' It still suffers from terrible scaling, is checked secondary to shield blocks, and all the other downsides that make it famously considered to be crap.
However.
I can't speak for t13 itself because we have yet to clear the second-to-last turn, but every other aspect of final coil thusfar has been designed in the ideal way to make parry MORE useful - nonstop high-damage attacks instead of large massive hits. Revelation in t12 and a few other high-burst mechanics are the rarity, not the norm.
What are your thoughts?