Assassinate causing movement glitch on vanishing enemies
ISP: Cox Communications
Type of Internet Connection: Cable
Internet Connection Speed: Unknown
Date & Time: 31 October 2014
Frequency: Always (when the conditions are exact)
Character Name: Aeria Eventide
Race: Hyur F
World: Sargatanas
Class/Level: ROG 27
Area and Coordinates: South Shroud, Quarrymill, 26/21
Party or Solo: Party, with Chocobo
NPC Name: N/A
Monster Name: Coeurlcutter (The GLA one), part of the FATE that spawns with the goblins
In-Game Time: ~ 1 PM
Steps: Perform the ROG ability "Assassinate" on a target that can instantly vanish while it is vanishing (such as monsters that vanish following the end of a FATE)
If done correctly, your character will not move from it's glitched position, but the camera will move as if you are. Mounting a Chocobo temporarily corrects the action, but dismounting continues the movement glitch. Changing areas corrects the issue.
This first image occurred immediately following the conclusion of the FATE where the enemy disappeared mid "Assassinate" animation.
This image is my new location after mounting my chocobo and moving a few paces away, then dismounting. Notice my character in the upper right corner of the image. Camera controls normally cannot do this.