I noticed that the patch notes mention new artisan iLvl 60 gear. I'll be interested in what the stats will be, and what the pieces will look like.
Your thoughts?
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I noticed that the patch notes mention new artisan iLvl 60 gear. I'll be interested in what the stats will be, and what the pieces will look like.
Your thoughts?
Unless i missed it, i see all new artisan and forager clothing items except artisan body piece.
They are probably be a bit better than the fully melded we have now. The look tho, i wonder... Something similar to Cid`s gear?
i admit im a little worried on the look since the artisan feet item is called sandals lol
Well, here's the big question - will they have materia slots? If so, dang, prices are going to skyrocket for months. If they don't, then prices will plummet to nothing. My bet is on them having slots, and, fully melded, being only slightly better than the class-specific i55s. Wonderful for not eating up armory chest space, but not actually really a step up. Maybe 3-6 craftsmanship or control increase total. Let's see what the truth is!
At least they appear to be "one piece fits all" instead of needing to meld 8 sets of gear. So that's something. However, if we use the artisan spectacles and ehcatl smithing gloves as examples... maybe they won't be so great.
The spectacles were an across-the-board upgrade. I think it wound up being a few control, right? That's it?
The gloves were 4 control upgrade for loss of 3CP (on fully melded i55).
Both have no melding slots.
And these are supposedly only i60? Might not be an upgrade at all.
It seems that the new requires the new beast men mats and if I'm reading those right it takes 8 coins to get 1 and you need 3 for each piece of new gear. So it would take 4 days doing beast men dailies to make 1 piece. I pray to the twelve that's a typo.
Except for secondary weapons, i think they will be a little lower than fully melded i55 items. (and no meld on Forager items) I bet it's only a catch-up item.