Simple question. If Yoshi said: "There will be no more rewards for PvP. Not so much as giving out a philosophy tone."....would you still PvP? If yes, hit like. If on the other hand.....
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Simple question. If Yoshi said: "There will be no more rewards for PvP. Not so much as giving out a philosophy tone."....would you still PvP? If yes, hit like. If on the other hand.....
...you feel that even the current rewards and gear are not enough and would like even more so as to be motivated to continue pvping...click like.
let alone the reward, even without reward if I want to play PvP, I need to wait for a long time.
Don't mention WD, tried it today and scored 300min waiting time.
But yeah, maybe some reward will provoke some, especially tomes/seals farmers
Please no, the insta flames queues have brought in some of the worst players ive ever seen in a decade, under 10k dps, healers that heal maybe 40k all match and many many many runs of more than 1 afk the entire match. Tomes need to go away period and only pvp type rewards if that cause the amount of people that play to look pretty instead of learning their jobs is astronomically high.
Yeah I've said and believed from the start that PvE rewards in PvP are silly and bring in just the kind of people Zagam is speaking of. To OP: yes I would still play.
"I think they should give a new type of marks to buy the new gear since they are raising the rank, something like Elite Wolf Marks or however they decide. This way people that wants the 30-40 ranged gear can still do Frontlines and people pushing for 40-50 gear can do in the Wolves Den.." But I will still play PvP is something I love....
Yes. I would like to spend less time waiting than I do playing... however like was said above having an influx of people who don't care to improve and win is no fun at all. I get that everyone has to start somewhere, I was new when PVP came out and I still have room to grow so I'm not an elitist who expects people to be insta-pro's. But when a surge of Nexus farmers showed up for example many didn't care about supporting their teams and winning, just about getting their own kill shots for the scoreboard even if they did only 10k damage the whole match. Leaving their party shorthanded at an important flag where they're too outnumbered to claim it so they can brag about ninja'ing an OP solo which is reclaimed 10 secs after they leave while their party is losing what can amount to a numbers game without them.
People were cussing each other out in Alliance chat vs attacking the OPPONENT and one someone said 'What does it matter, we still get 200 pvp exp if we lose vs 400 if we win." Since I was dead waiting to respawn because my party wouldn't help take the melee's off me I had time to respond and said- see if you thnk that when you're at rank 38 like me. "Oooohh you're SO PRO!" one of the Nexiots said, which shows how little he understood. Because when it's 10k pvp exp points needed to rank up a level, that's a lot more time spent just sitting in queue and waiting cause you're having to run over twice as many games as the winning team where people cared.
Rank based matching has been bad for WD I hear, but u wish there was a separate, andfast-queuingversion of FL where some minimum threshhold had to be met... like finish 50 matches in 1st or 2nd place, you get option to queue for FL Pro. Sure some awful players and those who abuse system would find their way in, but I'd take a few of them in the alliance over a lot, and win or lose playing with good players is more enjoyable. That's why the game doesn't just start off brand new players in i100 gear and put them into coil and extreme Primals with the rest, without prior experience to prepare them. But that's essentially what we have here.
Incentive to PvP is to have fun killing people and popping champagne all over their corp- I mean... have fun....