Specifically for the Oil of Time and Sands of time, why are these items marked with the grey, "common" icons? Shouldn't they be at least green or blue icons?
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Specifically for the Oil of Time and Sands of time, why are these items marked with the grey, "common" icons? Shouldn't they be at least green or blue icons?
they drop so often, that makes them common right?
Good point. I often forget I have a Sands or can't find it because it looks just like Bomb Ash/etc.
If Aelina in Mor Dhona has an infinite supply of them in stock then I'm pretty sure its not rare.
The color for rarity only apply to actual gear
The icon colors aren't really "rarity" colors anyways. They reflect what type of gear it is. Grey is normal vendor gear and also covers any kind of regular item, mat, etc. Pink is aetherial gear. Green is for 4-man dungeon gear, GC gear, or crafted gear above ilevel 50. Blue covers endgame-oriented token gear, 8-man dungeon gear, and most achievement/quest gear. Purple is relic weapons. There are always a few exceptions here and there for various reasons, but these rules hold true in general.
As I said, exceptions, there are some. And that has nothing to do with the rarity of the item and more to do with its type. Those paints will most likely be gotten in a completely different way than the usual paint. Please look forward to it!
(other exceptions include such things as big fish, unhidden maps, the quest-related Ixali crafted mats - which to extend the paint analogy, each of these items is gotten in a different way than the usual type for that item. Big Fish do not follow the usual rules of bait/fish, unhidden maps are not gotten in the usual way as regular maps, and the questline Ixali items are different from the regular ones.)