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Scholar on T9
My static is officially on T9 and to make it short, I'd like advice from other scholars who clear it regularly. Things like where to place your fairy, how to prepare for certain moves, how do you coordinate things with your white mage (especially for meteor stream or whatever the dives are called, because if the same person is targeted twice and not healed in between they'll die and my whm and I have trouble with that). So that's pretty much it. Any little bit helps!
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This highly depends on the strategy your group uses, but here is what I do if I'm the scholar for the day:
Phase 1
80% of my time goes into casting DoTs and Ruins and prep up the tank for Raven Beaks. I prep up the tank during meteor streams for Dalamud's Dive and help spot whoever gets a double during the double streams. Whoever is getting doubled should call out just in case as well. During these Meteor Streams, the exact center point is off limits for everyone but the White Mage, so I don't bother to succor (which shouldn't be needed anyway).
Positioning wise, observe the rest of your team. There's a certain bias trend in how they move and position themselves. For example: The summoner and bard in my group tend to lean on the left half and the black mage on the right half. To prevent us from cramping out each other, I stand on the right half so there's 2 on the left, 2 on the right. However, if there's no melee and there are 4 ranged DPS players around. I'll go stand near melee range and hide near Nael for Lunar Dynamo
Phase 2
I go full-time cleric stance in here and let the fairy heal once in a while. That's because the strategy involves the White Mage grabbing one of the golems with just Medica II. It doesn't take much to outhate Medica II regen.
Phase 3
DoT up Nail when the heaven's fall pillar disappears and use Bane the moment the Ghost is positioned next to it. Full time healing afterwards. Succor up if you can find a chance before the next heaven's fall. I tend to stand on the other side of the nail so there's more space to move in general for everyone when Super Nova is cast.
Phase 4
There's not a lot of things going on that's "scholar specific" in this phase. Prep up the tank for Bahamut's Claws and virus Nael. During the meteor streams + dive bombs the center area is the White Mage's again. Help spot who has the double meteor stream again and rinse and repeat: Prep up the tank for Bahamut's Claws and use Virus on Nael when possible. There's not much healing required here aside from the Bahamut's Claws in this phase. So DoT up Nael when you can.
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Lyrica covered pretty much everything. If you want a solo heal perspective for the double meteor streams, what I do is as soon as Stardust finishes casting, I go to the center if I don't have the mark and time succor (with fey illumination and whispering dawn) to go off right as the meteor lands. That will prep the shield in time for the first meteor stream and should keep people at or above 50%. Ideally, whoever gets double streamed should call it out but if they can't or if you're not sure, just burn lustrates on people in danger of dying while getting an adlo up on the tank for dive.
As for pet positioning, nothing overly special. Phase 1, place it in center for Thermionic Beam stacks. Phase 2, you can keep it in center but I keep mine following me so it takes less damage from the golem meteors. Phase 3, whatever you do, do not keep it in the center because Heavensfall will kill it. Phase 4, put it wherever your group decides to stack for Thermionic Beam.
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Your party members should be calling out their 2nd meteor stream immediately. Macros usually aren't noticeable enough or fast enough. VOIP is superior.
Phase 1 and 2, Fairy should almost never be near the tank due to Dives and Raven's Ascent.
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Double meteor stream is no issue for me as whitemage without the need of anyone calling out double or need support of the scholar. So it should be not your fault if anyone is dieing here.
To get this work, everyone has to be within the range of medica I (it is lower than the range of medica II !!!). WMH must be at the center before the meteor hits the ground (if WHM is the target: sprint).
When meteor hits the ground I do activate divine seal and immedeately begin casting medica I. For a well equipped party one M1 should be eneugh that everyone can get hit by the second ms. If not I do a second medica I (there is enough time for that). After second MS I do medica II and everything is fine.
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Lyric's post pretty much sums it up. Depending on the WHM you are healing with will determine how much you actually heal. I can tell you once the WHM I heal with reached i100 I was able to stay in cleric stance for pretty much the entire fight. Healing this fight is very scripted. Review some videos everything in it is fairly predictable.