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1st year Review - NPCs
To Yoshi-P and the Dev Team:
Most of the community has played through and seen the various encampments of goblins, poachers, beast tribes remote locations from their main map areas, theves, etc.
Several letters ago, it was mentioned that even though Mor Dhona is the only place currently seeing an expansion during the story line development, we would eventually see that same type of development other places.
Are there plans for these encampments to become larger at all? Are there plans for adding to the story line to allow for carriers as hunters, poachers, or even pirates?
Are there plans for adding a story line similar to the beast tribes that involve the goblins and/or the ants of Black Brush?
Like the beast tribes for example, we killed the for a long time and then found out we were gonna be able to help some of them too.
I like it since it adds to the story lore of the overall game and I am also wanting more.
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Well, i can't say its applicable to all beast tribes because :
1. Ixals, and Slyphs have their main settlements in the game
2. Amaljaa's homeland Pahgtlan beyond Sagolii desert and Sahagin in the Indigo Deep, aren't in the game atm.
3. Kobolds, pretty sure U'ghomoro is their main settlement but it GOES DOWN REAL DEEP and what we seen in the game atm is the upper level tunnels ( And we've haven't seen the 1st-12th legions and hundreds of never seen legions)
4. Goblins, Mamoolja, and Qiqirn's homeland is unknown currently.
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With this posting I was looking to get some information from Yosihi-P, the Dev Team, and the community on what, if, and thoughts going forward for plans of expanding beyond the beast tribes with regards the the Goblins, Pirates, Poachers, Hunters, Qiqirn, etc.
I would expect that the beast tribes will expand (in the future - patch 3.5 and later at the earliest) and we will see their homes enlarge (Kobolds, Ixal, Slyphs) and also see the homelands (Amaljaa and Sahagin).