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Overcure CNJ trait
Hello,
I'd like to suggest that Overcure, the lv44 conjurer trait, be reviewed.
The related trait, Freecure, is solid: cast your staple heal (cure I) often and you're occasionally offered a free stronger heal (cure II). The situation comes up often, improves healing, and saves MP. It's always useful.
Overcure on the other hand is rarely practical. Cure II is a good strong heal, but cast much less frequently. Cure III is powerful but situational. Taken together, the "Cure II -> Overcure -> Cure III" combo rarely lines up, and Cure II is usually still the better choice even with Overcure active.
In short, it makes no real difference to overall play. I think it would be interesting to see it adjusted so Cure III was more attractive on occasion.