It always bugged me that we have weapons clearly marked for the use of two hands, yet our characters use them with one hand. Would it be too much trouble to have two handed animations for such weapons? For CNJ/WHM and THM/BLM I mean
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It always bugged me that we have weapons clearly marked for the use of two hands, yet our characters use them with one hand. Would it be too much trouble to have two handed animations for such weapons? For CNJ/WHM and THM/BLM I mean
(>....>)/
I know the answer! I know the answer!
PS4PS3 limitations!
Ok, got an answer that is not an obvious scapegoat?
I was thinking about this just yesterday as I watched some A Realm Reborn Beta footage. The Conjurer visibly held their staff in both hands, and I was quite jealous. It reminded me a lot of the way Garnet and Yuna held their rods in their games.
Totally on board for making this a thing! :)
Actually... nope.
It looks absolutely weird for your BLM/WHM to swing a staff with 2 hands.
Same goes to your SMN/SCH
Well I guess if you think about it, casters/healers have low str so they need 2 hands to hold and swing their staff.
This animation still exists it seems somewhere in the depths of the client. My character bugged one day doing turn 7 in coil and my battle stance turned into me holding the staff with both hands. I think I took a screenshot of it, but can't remember. When I'm at my computer I'll check and post it here (if I find it).