Request concerning Combat Combo Attacks
The premise is this:
I would like a macro option that would allow the creation of a 3-skill combo that uses one button and when the skill successfully triggers, it will highlight the next ability in the combo, change the icon to the next ability in the chain, and allow said button to be pressed again to activate that next ability instead of doing so automatically.
If the skill chain fails, a chain-cancelling ability is used instead, or if the chain completes, then the icon resets to the starting icon.