Hi all,
I got the impression the aggro I generate on synced content is far more less than before, is that just my impression or someone else noticed?
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Hi all,
I got the impression the aggro I generate on synced content is far more less than before, is that just my impression or someone else noticed?
I said that before, in the "enmity problem" topic, but I will state same here. I'm playing for a month now and low level dungeons (30-40 mostly) were hell for me as a PLD and GLA. It was a hardcore school where i've learned how to aggro properly. I was often matched with people that were synced from lvl50 with their ilvl100+ equipment. They refused to know that PLD is different then WAR and he gets his double enmity passive at lvl 40. But that was a blessing for me, I've learned how to hold aggro, switch targets all the time, hit flash now and then before RoH, use Bloodbath and FoF on big pulls correctly. For me, the low level synced dungeons are same as they were before, it's even easier now since i have the lvl45+ gear.
The issue were not enmity hold, or how to learn it, itis just that right now, enmity bars are quite different than I were used before.
To make myself more clear with an example, when I keep pull of a group of 6 mobs or more, when at last mobs to down I were used to see other player's enmity just at 50%, but right now there is often that at 90% and sometime happened a pull but when mob alwost died so not an issue.
I wonder if the average player magically become better on its dmg dealing, or there is something else.