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ilvl for 2.3 dungeons
I know the ilvl requirement is 70, which I meet, but is someone closer to the required level I'm ilvl73 PLD) actually able to complete these dungeons?
I really want to try them but don't want to drag anyone down if I'm not up to it.
Thanks for your help :)
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You should be fine at i73 as long as you take the dungeon at the pace it was constructed for, i.e. no huge pulls consisting of two or more groups of monsters. The mobs in these dungeons hit fairly hard.
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You do meet the minimum but as a paladin you may have a very difficult time. The low gear would be less of a problem as dps. What weapon are you using? I think it's possible for you to do the dungeon but I wouldn't run it through df. Go with a group of friends
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Thanks for the responses guys! I will probably be running them with FC friends, but want to enjoy the content while it's still fresh and the drops are relevant (ilvl80, I believe?)
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I did tam Tara as i70 warrior, so I think it's ok
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It's fine, you'll go slow, but you'll be able to complete it without any problems. Just pay attention during the boss fights and execute properly and you'll do just fine.
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Just did Stone Vigil HM as a i71 Paladin, and that's with both my rings being Meteor Rings.
I wont say it was pretty, but we only wiped once, and it was on the cannon boss (Nothing I could do). So it's all good.
EDIT: Last boss of Tam Tara may be a bit rough if you're dds are low, though. But not impossible.
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You should have no problems, I think the newest dungeons are tailored well for the intended item level. A lot of their gimmicks don't revolve around heavy DPS checks or things like that.
As a tank there isn't any gigantic hits with the exception of Stone Vigil's first boss that has an unavoidable move called Rake that will wreck you if it gets buffed too much so make sure the adds die far away from it.
Only difficult thing for i70 DPS would be the last boss of Tam-tara as mentioned. Even at i90+ some of the waves you really have to be on top of in order to prevent them from getting to the middle. The 3rd wave of adds in there is probably worth using the Tank LB if too many adds get to the middle since it's pretty dangerous to use either DPS LB in the first place.
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It always depends on the group, not just you. And not only in ilvl of the players but also how they play.
For a PLD having less good gear may mean enmity problems and DPS have to go slower, doesn't seem that bad. The tank affects more how the run goes all in all, so it's normal you feel the responsibility of not spoiling other's peoples runs. It happens to me too in new places. I would try and see, just be prudent. If the group is good you'll probably have no problem.
A lower geared DPS may be more problematic in some places, like Tam-Tara last boss, where if adds don't die soon and reach the centre there's a big attack, and also the longer the fight, the worse it gets. But it might be that the problem is not the gear, but how the players play. Ilvl points may be well compensated by a more efficient play.
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Get FC group, let them know your i-level and beat the dungeon.