Add Vibration functionality to the Macro System <vibrate> (DOH QOL)
I do alot of mass crafting (2star consumables) with the use of Macro's while watching tv or movies and would love to see a Quality of Life feature implemented for DOH.
One feature that i love about fishing is that you can feel the controller vibrate when a fish bites on your line, signaling you to reel it in.
I would love if there was a way to implement a vibrate action to our macro's in order to alert us when the synth has completed.
Eg:
Quote:
/ac "Carefull Synth II" <me> <vibrate>
I currently use the warning sounds (<se.1>) but when watching TV or movies i turn the volume down so this does not help much. A feature such as a vibrate action would solve this problem.
However, some may argue that this feature aligns well with fishing as its realistic, but would not mesh well with crafting.
What do you guys think? Would you appreciate/use a feature like this if implemented?