For Developers: Achievement can't be done after patch adjustments
I have recently discovered, that before the great restructuration of the leve rewards, we could get 100000 gil per leve achievement.
Now: You set the highest base reward to 50300 gil. You set the highest bonus (time and difficulty) to 8000. The maximum star multiplier is 1,8 in total (4x2 stars).
98540 gil in total.
If 50300 gil is not the maximum then set the randomness more to higher gil rewards.
I've investigated all R40 and R50 faction leves since the servers recovered from the earthquake end of march and i got offered those 50300 only two times.
If leves are less important with patch 1.18, please fix this issue now.
And please let atleast the R50 leves have a base reward over 60000 gil. Fix this issue. For achievement players like me, this is definitaly not fun.
Consider, that achievements on lodestone are the only reason why i and others play this game up to now.