Those targeting lines in Final Fantasy XII
I tried doing a search on this but searching for "XII" can only bring up so much.
Anyway, I think it'd be a pretty cool idea that since we're going for the auto-attack route that we'd have that little feature from Final Fantasy XII. My thought on how it should act would be pretty much exactly the same as it was in the game, but of course make it visible to only party members so we don't see random streaks flying around everywhere when venturing out. It'd help with managing battle plans and can show who's doing what right and who needs some more guidance in combat. Like blue lines will arc over to a target if you lock onto them, green lines towards party members for heals, red lines to see if the monster is targeting you. This can help guide who needs to be closer to healers, if the tank needs to quickly use their skills once they see an enemies red line target somebody who isn't themselves *even though we will be getting that enmity icon, this would help make it obvious for tanks that they aren't targeted anymore*, and will help guide the whole party for focus on a single mob and not accidentally target the wrong one which has happened a LOT of times.
What do you guys think?