[SIZE="6"]Auction House[/SIZE]
I guess this is where I need to elaborate?
Naaa.... I think I'll leave it at that.
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[SIZE="6"]Auction House[/SIZE]
I guess this is where I need to elaborate?
Naaa.... I think I'll leave it at that.
If you want to make a point, you better come up with some good arguments, rather than ... this.
He used bold text AND large font. What more do you want dammit!?!
That's a perfect arguement...
Okay fine... I'll elaberate to create an arguement.
If you had to choose which would you pick?
1. A laggy market ward
2 A laggy auction house
And I only say "Laggy Auction house" to make it seem like a fair argument.
Do not need a auction house. I would not mind one, but we do not need one. All they need to do is fix ward crashing problem and tweek the search function(maybe connect the towns at most) and that would be good enough to replace a auction house. It was a good base idea and can be worked with.
Me? I would choose ghost towns and a partitioned game economy. Coblyn or Die!
Know what we need? Another thread about auction house v. market wards. The two or three already going just aren't enough.