Seriously, rank 14 is a slap on the face of everyone that worked hard to get it at rank 38. That's even easier than getting cure II. Rank 14 is like an hour or less of leveling. They should have made it rank 25 or rank 30.
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Seriously, rank 14 is a slap on the face of everyone that worked hard to get it at rank 38. That's even easier than getting cure II. Rank 14 is like an hour or less of leveling. They should have made it rank 25 or rank 30.
Paladins get it at level 10 in WoW. Clerics get it level 9 in D&D. White Mages get it at 25 (of 99) in FFXI, which is about 14/50 so, Please shut up.
/facepalm.
Not to be a party pooper but I completely agree. Its way too low. It should be 30 (38 was too high) and raise 2 should be 50. Its just too damn accommodating to easy play.
Anyway, I'm sure this will be flamed to hell by the SE zealots who think they're capable of no wrong.
As I said in another thread,
Quote:
....maybe the reason why Raise and Resurrect are R14 is because when you're KOed and you use Return, you incur a durability penalty. If Raise is low then more people can go around giving raises and helping out their fellow players and also help them not lower their equipment durability.
Its about making the game accessible to more players. Not about all the "hard" work you put into your character. It might not take very long to get to Rank 14, that means maybe more than 1 or 2 people in your PT will have raise ready to go when it hits the fan.
Raise at rank 14 doesn't make the game easier. Also, the character I have listed is a joke character, thats why its name is FEMALE ROEGADYN which is what I plan to play full time when they release. I have multiple characters on multiple accounts and as of saturday now have multiple rank 50's including Conjurer and Marauder. Please don't jump to conclusions about players because of their side bar, it makes you look dumb.