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Customized auto-attack
Dear SE
I would like to see auto attack implimented as a cashe where I can load up abilities into a loop. Expansion of this cashe could be aquired through questing. This would allow the adventurer to choose and customize how they want auto-attack to work. A Whm could load up the cashe with Cure, while the Blm might auto-fire.
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You want SE to implement what is essentially a combat bot?
I'm going to say no to this idea.
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Combat bot? no. Passive auto attack to allow chat and strategy? yes.
I am not afraid of robots, although I understand your fear - Wolfie was one of the first casualties via the T-1000.
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I think auto attack should be optional. Why? because i don't want a game playing for me.