Offering the ability to buy and sell in-game subscriptions to fight RMT
As of recently i decided to take a look at a new mmo that is set to be coming out soon, Wildstar. Their business model is one where players rl money can buy a sub that can be sold in-game to other players. This sub is purchased using rl funds from the company and sold for in-game currency.
This would create a market wherein the reliance on rmt by players, who don't have the time/energy/willingness, would shift to regular players who don't have the real world cash flow but have the time/energy to acquire copious amounts of Gil.
tl;dr:
I propose we create a system where one can purchase the subscription item from square that has the ability to change hands a single time. This item can be bought and sold on the market but once it enters the new inventory it would be locked to the character/account.
Doing so would help destroy the RMT market in this game that has consistently helped to ruin the economy.