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Axemanship
Tonight i finally bought the trait "Axemanship" from the guild.
Now im not sure what it does?.
It says "Increases your affinity with marauder-based actions by 10, up to a maximum of 100."
Does that mean i get 10% more power from all mrd action i make, like skull sunder?
Another question is: Cant i buy more then 1 trait of this?
After i bought it it turned out yellow. Maybe im to low rank. My mrd rank is 36. Maybe more traits will be availible when i hit higher ranks?
If some one know more about this trait, plz post it hear.
Thx
Micke:
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Axemanship does nothing for when you're on MRD. It enhances MRD skills when you use them on other jobs.
As for the buying of traits, as of right now you can only buy a trait once. Not sure if they're going to add more traits right different ranks later on.
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Thx for your answer. I think its little sad to spend so much guildpoints on a trait for mrd, then you cant use it on mrd. I hope there will be more traits that are more useful for your main job in the future.
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Axemanship is specially useful for GLA due warmonger and defender II.
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I use Skull Sunder II on all of the other melee jobs I play so it's helpful for that at least.
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i believe that Axemanship is going to be the trait that sort of, introduces new classes. i think that the classes that are currently out are the basis for all classes. think about it, add some Conj to your MRD and BAMM!!, DRK. raise your Conj up then use the trait Axemanship and boom, your using magic AND 10% more effective MRD skills.... also, some key words to the description of the trait "up to 100" this leads me to believe the trait will be stackable not by just the trait axemanship but from new armor. or "Evil Armor" Armor that boost your affinity with other classes is going to deem you a DRK or NIN or so on.
also the trait is for rank 50s so i don't know how well it will work for you now.
-Kaisersose Lionguard
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