yeah.. sorry.. was typing late last night as well thanks to an all night binge-watch of Blue Exorcist... neglected to go over any how to for gathering/submitting data to TWC help. Just threw something up for someone in the UK about how to test and gather some data to send to their ISP. Ideally, you would want to get the IP of your game server with netstat or resmon, but this should give them enough info to start with, as it is hitting servers the game uses in both Japan and Canada:
http://forum.square-enix.com/ffxiv/t...=1#post1969275
They actually should have such info on file already because we've been hammering them about it for months now (I'm in SC, and typically go through Charlotte or Raleigh). Unfortunately, the way their support structure is laid out, you can be talking to someone in a different region each time you contact them--and they don't appear to share their information often, so if you get someone in Milwaukee they may not have access to the reports generated through Atlanta. I've given up on the phone support and just use email anymore. It's like pulling your own teeth to get through the menus, past the helpdesk, and finally to Tier3. I've just been sending my complaints/reports to their email addy that gets posted at the forums a lot:
TWCable.Help@twcable.com
Make sure to reply/forward from your last email each time you contact them, that way all your information stays together in a chain for them to review--you may be dealing with several different reps. After sending them a couple reports about issues with my gateway (98.25.64.1), they finally started calling me back and I got a number to call directly into Tier3 to setup appointments and such. Unfortunately, it does no good to pass the number out, as it goes to a specific group and you have to put in an authorization number specific to your case that expires after a couple days. Things still aren't quite right with my route... but it's a helluva lot better than it used to be:
Code:
C:\Windows\System32>tracert 199.91.189.25
Tracing route to 199.91.189.25 over a maximum of 30 hops
1 1 ms <1 ms <1 ms LPTSRV [10.10.100.1]
2 36 ms 30 ms 11 ms cpe-098-025-064-001.sc.res.rr.com [98.25.64.1]
3 13 ms 10 ms 11 ms cpe-024-031-198-005.sc.res.rr.com [24.31.198.5]
4 27 ms 26 ms 22 ms xe-7-0-0.rlghncpop-rtr1.southeast.rr.com [24.93.64.40]
5 31 ms 31 ms 31 ms 107.14.19.44
6 34 ms 30 ms 30 ms ae-2-0.pr0.dca10.tbone.rr.com [66.109.6.169]
7 35 ms 34 ms 34 ms te0-16-0-23.ccr41.iad02.atlas.cogentco.com [154.54.10.209]
8 43 ms 33 ms 36 ms be2112.mpd22.dca01.atlas.cogentco.com [154.54.5.234]
9 47 ms 44 ms 40 ms be2151.mpd22.jfk02.atlas.cogentco.com [154.54.40.74]
10 45 ms 43 ms 44 ms be2109.ccr21.alb02.atlas.cogentco.com [154.54.3.138]
11 68 ms 66 ms 65 ms be2088.ccr21.ymq02.atlas.cogentco.com [154.54.43.17]
12 43 ms 43 ms 44 ms 38.122.42.34
13 46 ms 47 ms 46 ms 192.34.76.10
14 46 ms 45 ms 47 ms 199.91.189.242
15 46 ms 44 ms 46 ms 199.91.189.25
Trace complete.
Used to get massive response times (300ms plus) and timeouts (*'s) in the middle where the cogentco segments come in. That is where a lot of lag and packet loss for most people is being found, in the middle of the route with their ISP's routing partners. It took a while for them to clean that section up, and it's good so long as that 2nd hop in my route remains stable. When it starts acting up and stays above about 60ms, things start to go bad. When it crosses a 200ms time, instances start to lag out, past 300ms and they can be unmanageable. This is because once one hop starts misbehaving, it compounds any issues that come at hops after it. We've resolved things down the line now, but just can't seem to get things stable at the first gateway.
My big fear is that we may be stuck with their outdated CMTS until they finish rolling out the DOCSIS 3.0 upgrades (the bleeding things are over a decade old and barely even DOCSIS 2.0 compliant). We've been dogging them at the forums though... hopefully we will get some progress soon. Will be interesting to see what happens if AT&T continues their U-Verse rollouts... VDSL is slowly creeping into the Carolinas, and can match the basic cable package with 16M download speeds for about the same price. Keeping my fingers crossed for some healthy competition in our market. That's what really sucks about the situation... currently the only other wired option is ADSL at 6M download speed, which just won't cut it with how much we use our internet here.