Anyone knows melee LB3 or LB1 x 3 deal more damage on single target ?
Assuming animation of LB3 equal to LB1 x 3 times, no dps loss on casting.
And LB1 used right after available, so to Limit gauge lost in that case.
Thanks.
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Anyone knows melee LB3 or LB1 x 3 deal more damage on single target ?
Assuming animation of LB3 equal to LB1 x 3 times, no dps loss on casting.
And LB1 used right after available, so to Limit gauge lost in that case.
Thanks.
LB1 is 2300 potency. LB3 is 9000.
3x LB1 = 6900 so LB3 is better if you don't suddenly die to AoE or something due to the longer cast animation.
There are 3 other issues also
Lockout time, after lbs the bar doesn't fill, with the exception of the crit fill conditions ie low hp heals
Combo interruption, sometimes you just have to use it when the available hole in the fight comes up regardless where you are in your combos
Utility loss, healer lb is pretty terrible under lb3, tank isn't to stellar either. If you spam lb3 and they need it, it will never be available. Granted you should never need those outside specific fights.
Thanks all for input.