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Tried ps 4 beta
Overall the game is pretty good, but I was wondering why the clouds are so static? I mean there is no cloud movement at all from what I can tell. EQ from 1999 had more dynamic clouds than this. I know this is a silly thing to wonder about. I think I notice it more because I play in FPV.
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I always tell myself I'm going to try tanking dungeons in FPV one of these days...
But to answer your question it probably wasn't worth the resources to create a dynamic cloud system. Though it would be very neat to see different cloud shapes take form in a random pattern based on chaotic forces driving the atmosphere (i.e, a type of "butterfly effect" in the game). Maybe we'll get something like this in Final Fantasy XVII for the PS5.
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O.o
I've never noticed...more amazed that there's weather, rain, thunder, lightning, dust storms, etc: without crashing the game.