Hardcore MMORPG's would be a massive failure if it was released in today's MMORPG era
	
	
		For everyone saying this game should be for hardcore players and have horizontal progression and the like need a reality check.  A game like that  will fail in this because it will  take 3-4 months to accomplish anything and have RNG which stands for massively online time sink.  In today's casual market where people can play games on there phone or go play another game altogether, players want to accomplish a lot in a small amount of time.  In a hardcore MMO there may be a boss with a 1% drop rate of epic gear but since it's RNG the drop rate is .02% so now players have to defeat that one monster over 500 times to have a chance at a drop most players today will quit and move on leaving only the most hardcore player base and an very empty MMO.